This is Microsoft’s ‘missing link’ for game developers



What you need to know

  • Microsoft just announced DirectSR, an API made to help developers support multiple types of Super Resolution with a single code path.
  • DirectSR works with NVIDIA DLSS Super Resolution, AMD FidelityFX Super Resolution, and Intel XeSS.
  • Microsoft will launch DirectSR in public preview soon in the Agility SDK, giving developers a chance to test out the technology and provide feedback.

Microsoft has a new tool on the way that should result in more games supporting Super Resolution. The newly announced DirectSR is an API that allows developers to integrate Super Resolution into their games. It works with NVIDIA DLSS Super Resolution, AMD FidelityFX Super Resolution, and Intel XeSS.

What makes DirectSR special is that it allows a single code path to work with all three of the major Super Resolution versions seen in gaming. At the moment, developers need to optimize their titles specifically for NVIDIA, AMD, or Intel versions of Super Resolution. DirectSR lets a common set of inputs and outputs work with NVIDIA DLSS Super Resolution, AMD FidelityFX Super Resolution, and Intel XeSS, which should reduce how much work developers have to do to support Super Resolution.





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