This so-called ‘Diablo-killer’ just launched — and at a price cheap enough for me to bite


Yesterday marked the official launch of Last Epoch out of Early Access, amidst a buzz labeling it a potential ‘Diablo-killer’. Mention anything about Diablo on Twitter/X, and you’re bound to encounter a swarm of voices heralding Last Epoch as its successor and harbinger of doom.

The game’s enthusiasts do raise valid points; Last Epoch boasts a rich fantasy aRPG experience, complete with a meticulously crafted skill tree system, sophisticated loot filters, intricate crafting mechanics, and engaging endgame content. While I believe both games can peacefully coexist, Diablo could stand to learn valuable lessons from Last Epoch, and they must be watching this launch with interest.  With a price tag less than half of the Blizzard behemoth, Last Epoch is an irresistible proposition at $34.99. To sweeten the deal, you can slash an additional $6 off the price on Fanatical using the code OMEN17 and redeem your purchase on Steam.

Is Last Epoch good enough to compete with Diablo 4?

(Image credit: Eleventh Hour Games)

Right now, Last Epoch is certainly riding the high of being touted as a Diablo-killer. While that’s unlikely given that it’s only available on PC, there are certainly some interesting mechanics in the game and the timing of it coming out of Early Access couldn’t be more perfect. It’s no secret that Season 3 Season of the Construct has been a lul in the service games lifecycle, and fans right now are unhappy with the delay in leaderboards arriving which was promised for this season. Last Epoch has launched at a perfectly opportune time to scoop up a lot of disgruntled Diablo 4 fans in its warm embrace of fresh new content. 

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In Last Epoch, there are 5 base classes (Acolyte, Mage, Primalist, Sentinel and Rogue) which can later in the game pick one of 14 mastery classes. If you’ve played Path of Exile, this isn’t too dissimilar from the Ascendency system. In fact, the best thing about Last Epoch from my first impressions is that it balances the accessibility of Diablo 4 with the complexity of Path of Exile into a neatly polished package. 

The full class and mastery system in Last Epoch (Image credit: Eleventh Hour Games)

Another thing I wish Diablo 4 had, is the ability to play offline. The servers were so crammed on launch day this is what the developers advised players to do as they experienced overload not unlike the current situation with Helldivers 2. It’s worth noting though that if you create an offline character you can only ever use that character offline, and will need to make a separate online character for online play.

The game takes place in chapters, like in Path of Exile and Diablo, with characters starting with minimal skills and equipment, providing an easy way to get started. Skills have individual skill trees, making the process of understanding them more manageable, respecing skills is easy, with instant skill points upon changing trees and gold cost that is straightforward to obtain.

Players are encouraged to have a rough idea of the type of character they want to create but can experiment easily, I’d always recommend trying your own build on a first play.





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