Why I’m taking a break from Diablo 4: A die-hard fan’s perspective


I’ve been avoiding writing this for over two weeks now, but I need to just stand up and admit it. I’m a Diablo 4 addict, and I love the franchise with every fiber of my being. But I’m burnt out with the game right now, and I think I know why.

Most of my hesitancy has been due to the original discourse around the implementation of Season mode, which I was vehemently in favor of. And don’t get me wrong, I still am. Having a seasonal reset is integral to keeping an ARPG like Diablo 4 fresh and exciting and something we longer-term fans enjoy and look forward to.

So why aren’t I playing right now? What has changed since the game’s launch that has made me lose interest and motivation? And more importantly, what can be done to fix it?

Season 1: Too much, too soon?

Lilith in Diablo 4

(Image credit: Blizzard Entertainment)

Diablo 4 was released on June 6 to resoundingly positive reviews and incredible sales figures, becoming the fastest-selling game ever for Blizzard. The base game and campaign are the best Diablo game I have ever played, with a story that has gut-wrenching twists and turns and no clear path to good or evil. I stand by my opinion that this is the best Diablo game we have ever had at launch.

With all that in mind, I feel like Blizzard could have ridden the glory train a bit longer. They admitted in a campfire chat a few weeks later when discussing the implementation of Season mode, that many players were still not done with the main campaign. So why exactly the rush to get Season 1 out the door by July?

While many pro streamers had already hit level 100 and taken down Uber Lilith, most casual players like myself were still working our way up to that level. And personally, as soon as I knew the date that Season 1 was going to begin, at level 76, I stopped playing. I figured when Season 1 started, due to the reroll, I would just hit my level 100 goal in that season. With the XP buffs through the battle pass and the new Season of the Malignant mechanics, it would be more fun, right? Well… after a few days of playing, I just wasn’t feeling it.

A rushed and underwhelming start

The announcement for Season 1 and simultaneous patch was met with uproar from the fanbase, but it was almost worth it for the memes. (Image credit: Jennifer Young – Windows Central)

When Season of the Malignant was revealed, I wasn’t surprised that it didn’t offer much in the way of drastic changes to the game. And it didn’t need to. If Blizzard delivers new and engaging content with each season, they don’t need to come out with a bang on Season 1 and create a problem where they are constantly trying to outdo themselves. It just needed to be a smooth introduction to how a season worked, with a small new activity to participate in.





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