Xbox Game Pass Ultimate Review: Still the Best Content Deal in Gaming


Xbox Game Pass logo with multiple Xbox controllers and game covers around it

Pros

  • Unique breadth of features
  • Great for both console and PC gaming
  • Catalog of 500 games

Cons

  • Available games change frequently
  • PC integration headaches
  • Cloud gaming limited to 1080p at 60fps

Xbox Game Pass Ultimate is an all-you-can-play video game subscription service with exceptional value. It has evolved far beyond its Xbox-bound origins to become a subscription that delivers something for everyone who plays games, and now encompasses console and PC game downloads, access to online multiplayer services, a deal with gaming giant EA and a cloud-based service that streams games to nearly any device. It also delivers a lot of Day 1 launch games from Microsoft’s own studios.

Finding the right version of Game Pass can be confusing. Microsoft offers several subscription plans, but because of how the features are sliced up between them, only the $20-per-month Ultimate plan, which we’ll shorten here to XGPU, with all the benefits detailed above, makes sense for most gamers. 

It’s that collection of features, for less than a third of the cost of a new AAA game, which earns Game Pass Ultimate an Editors’ Choice Award, especially if you have the less expensive (and occasionally discounted) Xbox Series S version of the console. 

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Halo Infinite is one of many big box-office games you get on Game Pass.

Microsoft

Pick the right plan

There are three Game Pass tiers you can choose from: Core, PC and Ultimate. Microsoft announced in July that a fourth tier, called Standard, would be available later this year, but for now we’re going to focus on the three that are available.

Game Pass Core is $10 a month, and includes a modest library of games from famous to obscure, that you can download and play on Xbox One or Xbox Series X and Series S consoles. You don’t get Day 1 releases or many other perks with this plan, but you get access to the latest installments of Microsoft staples, such as Halo and Gears of War, and online multiplayer.

Note each Game Pass plan includes online multiplayer, and free-to-play games, like Fortnite, don’t require a subscription for multiplayer.

Read more: Best Gaming Laptop for 2024

PC Game Pass is $12 a month and gives you access to most of Microsoft’s game library and Day 1 releases. It uses a Windows-only Xbox app to download and install games from the full Game Pass library to run locally rather than stream. As these are full PC games, you’ll need a gaming laptop or desktop with a graphics card and a powerful-enough processor, plus a lot of hard drive space, to use it. PC Game Pass also includes EA Play, a subscription that on its own costs $6 a month or $40 a year.

Ultimate is $20 a month, and you get both the console and PC game libraries, EA Play’s perks and discounts, as well as Day 1 releases. To top it all off, you can play on phones, iPads or even a Mac by using Xbox Cloud Gaming. For anyone who enjoys both console and PC gaming, you’d be hard-pressed to find a better deal, especially if cloud gaming continues to become a bigger part of the mix.

Read more: Which Game Pass Tier is Right For You?

Game selection

Action-adventure games and shooter series like Battlefield, Destiny 2, Gears of War and Halo make up a majority of the service’s catalog of about 500 games. By our count, action/adventure games made up about 80% of the titles on Game Pass. RPGs and sports titles also had a decent showing, but horror fans and puzzle aficionados will find a smaller selection (about 5% of the library). Still, Game Pass offers access to classic platformers like Banjo Kazooie, matching and puzzle games, RPGs and unique indie games such as Dungeons of Hinterberg and Neon White.

The games are sorted into categories so you can easily find games that are family-friendly, action-packed or even a last shot at games that are expiring soon from the platform. Game Pass is such a comprehensive, intuitive service — once you’ve found a title that interests you, just download the game to start playing. 

Xbox Game Pass on an Xbox Series S Xbox Game Pass on an Xbox Series S

Dan Ackerman/CNET

The Game Pass Ultimate difference: Breadth and depth

For its intended purpose, Microsoft has unmatched advantages over competitors for several reasons. The company has a long history in gaming — Microsoft Flight Simulator launched nearly 40 years ago and the Xbox more than 20 years ago — and it owns the DirectX graphics programming interface used by both Windows and its Xbox consoles. It has well-established game development studios and gobbles up more independent studios every year, plus it has relationships with every important game developer — its acquisition of gaming behemoth Activision Blizzard doesn’t hurt either. And it operates a huge network of state-of-the-art data centers optimized for serving cloud applications: Xbox Cloud Gaming is as much about Azure as it is about fun. 

The key here is “intended purpose,” because XGPU is only one of our two cloud-gaming Editors’ Choice Awards: The other is Nvidia GeForce Now. XGPU is great if you don’t already have a big library of games or if you want to play them on any device, making it a good choice for almost anyone. GeForce Now is great if you already have a big library of PC games and want to play them on any device at high quality and frame rates, making it a good choice for more veteran gamers. 

The two complement each other more than they compete, and they require the least adaptation work for developers, ensuring fast growth in the numbers of supported games. It probably takes longer to get the licensing agreements signed than to ready a game for either service.

In contrast, most of XGPU’s competitors only address pieces of the whole picture; for instance, Amazon Luna has a robust network for streaming to multiple devices, but it has a small game library because the games are harder to bring over. 

And an annoying irony is that Sony had the biggest head start of all on cloud gaming and pretty much blew it, leaving PSNow just a nice, and relatively inexpensive, choice as a game library for the PlayStation that doesn’t even offer Sony’s newest exclusives the way XGPU does.

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Xbox cloud gaming on a laptop. 

Dan Ackerman/CNET

Where it falls short

As a jack-of-all-trades, XGPU doesn’t master every aspect. For instance, its cloud gaming stream is still limited to 1080p at 60fps, whereas GeForce Now can stream in 4K at up to 240fps.

And there are few things more rage-inducing than settling in to play on your PC and discovering that the game won’t launch until you update Windows because the Xbox app is too enmeshed with the Microsoft Store — a major buzzkill that has frequently impelled us to move on to other, non-Game Pass games.

It offers a notable number of new games and Day 1 launches, but the library also sheds games regularly. Like many subscription services, the game (or movie or TV show) you want always seems to be on the service you don’t subscribe to.

While it’s great that EA Play is included in the subscription price for XGPU, it’s not integrated that closely. For example, on the PC you still need to install yet another launcher, and family settings in XGPU don’t apply to EA Play. 

And while you get a lot for $20 a month, that price tag might be too much for some. When Game Pass was introduced in 2017, there was only one plan and it cost $10 a month. In 2019, Microsoft unveiled XGPU with a price of $15 a month, and in 2023 the company raised the price for the service to $17 a month. And in July, the company announced another increase to $20 a month. These price hikes — especially over the last two years — are likely a pain point for some gamers.

The value play

When it launched, Game Pass felt a lot like Netflix in its early streaming days: an interesting idea, but a thin catalog. Now it’s the default release platform for major games from Microsoft-associated publishers such as Bethesda, and hit series like Halo and Forza. 

As it evolved into the multiheaded hydra that is Game Pass Ultimate, it’s hard to rationalize even buying an Xbox without also subscribing. Even with the $20-a-month price, a 12-month subscription costs slightly more than three new AAA game releases. So if you’re looking forward to upcoming games, like Doom: The Dark Ages, Gears of War: E-Day and Call of Duty: Black Ops 6, a yearly XGPU subscription will cover the cost of those games and any others you might want to try from developers of all sizes. The range and depth of games you can play with XGPU solves one of gaming’s greatest discoverability problems. 





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