Xbox has serious cloud competition from NVIDIA’s recent GeForce Now upgrades


It’s the year of cloud gaming. At least, that’s how it feels when you notice how many companies are giving this unique platform serious attention despite Google spectacularly fumbling the bag on Stadia. It’s an exciting prospect that spent a long time in obscurity, restricting its infant years to a niche crowd mainly because the most common Internet speeds across the USA and Europe were not up to the task.

Rather than waiting for the infrastructure to catch up with the first revisions of streaming, some vendors have taken significant steps to improve the technology both on the server and client side. The patience of your average gamer is short enough that any hint of severe input delay immediately banishes cloud gaming to the realms of turn-based strategy and casual titles.





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