Home Windows Xbox wasn’t involved with Redfall, but it’s still blamed for its quality

Xbox wasn’t involved with Redfall, but it’s still blamed for its quality


Rightly or wrongly, Redfall’s news cycle was absolutely intertwined with Xbox, which has earned itself a reputation for average-to-poor quality games in recent years. It started with a spectacularly poor preview showcase with IGN First, and catalyzed with the revelation that the game will not hit 60 FPS on the world’s so-called “most powerful console,” the Xbox Series X. Redfall now has 63/100 on Metacritic, making it one of Xbox’s most poorly-rated titles in recent years. 

Flanked by the multi-platform Minecraft Legends, which itself failed to hit 70/100 on Metacritic, Xbox once again finds itself being scrutinized for its ability (or lack thereof) to deliver high-quality exclusive titles typically expected of a platform holder. 





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